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Corsair Cove Is Out on PC Game Pass, Not on Xbox Consoles

Hooded Horse's vertical pirate city builder is out at $39.99 and included in Game Pass, but its Xbox Store record lists it as PC only. There is no Xbox console version, despite the title appearing on an Xbox release calendar.

NexusGG Staff2 min read
A vertical pirate settlement rises above ships in Corsair Cove artwork

Corsair Cove is out, and one detail is worth stating before anything else: it is a PC release. The Xbox Store lists the game's capabilities as PC only, and the page carries no Xbox Series X|S listing or console optimisation badge. Hooded Horse's strategy game appeared on Xbox's July 27–31 release calendar, but that calendar covers Xbox's PC storefront and Game Pass as well as consoles, and this is one of the entries that never reaches a console.

What you get, and on which subscription tier

The store lists Corsair Cove at $39.99, rated TEEN for violence, blood and use of alcohol and tobacco, with 12 supported languages. It is single-player, and carries Xbox achievements and Xbox cloud saves — features that apply on PC and are a common source of the confusion, since their presence does not imply a console build.

The subscription position follows from the platform. The store shows it included under the PC-only Game Pass tier and under Ultimate. Anyone holding a console-focused Game Pass tier and expecting to play it on an Xbox will not find it there.

A city builder that asks you to build upward

The premise sets the end of the Golden Age of Piracy, with the Crown's pirate hunters taking the seas. Players start on a deserted island with a wrecked ship and its surviving crew, then build without the usual constraints across cliff faces and hilltops rather than spreading across a flat map.

The economy runs on production chains that stretch across both distance and height, manufacturing everything from spyglasses to cannons, equipping the crew and building ships to raid nearby islands and fight the Crown. Crew morale has to hold as numbers grow. That vertical constraint is the real difference from a grid-based builder: a workshop perched high on a cliff can become a logistics problem even when it sits close to a resource deposit.

What is not established

The store record does not give a performance profile, and a subscription listing can change without notice. Regional pricing and availability differ from the US listing quoted here. NexusGG has not played the game, so this covers the release record and the described systems rather than how well any of it works.

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