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Pro Jank Footy: Power-Ups, Modes and PlayStation Store Status

PlayStation lists Pro Jank Footy with an August 12 release date, more than 150 power-ups, local and online versus play, and a ten-team Season Mode; its US store page still showed an announced state on August 16.

NexusGG Staff2 min read
Pro Jank Footy title key art with the game's logo and a large red mascot character giving a thumbs up, players shown in a circular vignette behind

PlayStation's US store lists an August 12, 2026 release date for Pro Jank Footy, an arcade take on Australian Rules Football for PS5 and PS4. On August 16, however, that same page still displayed an announced state and an Add to Wishlist control, so readers should check their regional store rather than assume the date means it is purchasable everywhere.

How Pro Jank Footy's power-ups work

Whenever one side scores a goal, the opponent chooses one of three random power-ups. The comeback system rewards the trailing player and can improve a team, weaken its opponent or rewrite the match rules entirely.

Powerbomb Games says the game contains more than 150 powers. Effects can enlarge or speed up a team, reset the scores, add a third team, turn every player into a seagull or replace one athlete with a battered sedan.

Every announced game mode

  • Pro Jank Footy enables the full power-up system for chaotic arcade matches.
  • Normal Footy removes the powers for a more traditional ruleset.
  • Season Mode is a solo campaign against ten increasingly unusual teams.
  • Watch Mode lets the AI play, while Kick-to-Kick recalls classic Aussie Rules games.

Multiplayer options

The design centers on couch multiplayer, but solo matches against bots and online play are also supported. The flexible modes should let newcomers learn the sport without giving up the deliberately absurd mechanics that define the game.

The losing side chooses the comeback power

After one side scores a goal, the opponent chooses one of three random powers. Powerbomb Games says the pool exceeds 150 and can strengthen a team, weaken its opponent or change the rules. Named examples include faster or giant players, a score reset, a third team, a field of seagulls and a battered sedan that can hit a shopping trolley for a trophy.

Modes cover powered and traditional matches

The main Pro Jank mode enables the power system, while Normal Footy removes it for a more conventional arcade match. Players can face bots, play couch multiplayer or go online. The store lists one or two local players, up to two online players and a PlayStation Plus requirement for online multiplayer.

Season Mode starts with a random power set and runs through ten escalating teams, including giants, cars and a single overpowered player. Watch Mode lets the AI play, and Kick-to-Kick is a simpler throwback mode. The store additionally names 11 teams across four stadiums and describes Season Mode as using deck-building to unlock and customize powers.

Who made the game's comedy

Creative director David Ashby credits co-creator Tyler Roach, producer Cam Rogers, Aunty Donna performer Broden Kelly for commentary and Adelaide-based animator Hyemin Yoo for the goal celebrations. The official description presents the humour and Australian references as core design, not decoration around a simulation.

Sources

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